![]() Probably supply lines will be reworked in some way since that's also something people hate, though don't be surprised if it's just a simple reduction (like, from 15% on L to 12%). Doubt they'll implement different AI tiers, even if it wouldn't be a hard job.Ĭampaign difficulty will likely be the same at best they'll nerf the AI replenishment/attrition damage cheats since they're the most problematic one. ![]() They said they'll nerf battle difficulty. The issue is that they don't seem to want to improve the system if not on the surface. I don't really agree on all you wrote, but be sure that CA is aware of all those issues, and probably even more "subtle" ones. TL:DR CA pls fix the difficulty settings. Player upkeep is massively nerfed per army (+15% upkeep per Lord), hard-incentivising Elite Player armies that must be able to win without taking casualties against the AI horde of Hyper-Elite Melee infantry.Īll of these compound together and create an environment where the only reasonable option is to ignore infantry entirely and use other units, such as Ranged Units, certain Cavalry (basically just Brettonian Cav), and Singe Entity Units (monsters and Heroes), and use Lightning strike to kill multiple stacks a turn in a series of samey Ranged-Spam battles. player replenishment is lowered on high campaign difficulty, making melee units even less viable due to harder casualty replacement.ĥ. high replenishment, which helps their infantry trade even better,Ĥ. ![]() free Veterancy per turn, which further ups their melee stats (Triple Gold Chevron legendary melee units will basically wreck player infantry no matter what)ģ. On Harder Campaign Difficulties, they also get:Ģ. This compounds also with Free Veterancy from Camapign Difficulty, which turns AI melee units into absolute monsters (except against ranged units, artillery, and spells).ġ. 15% to all 3 melee stats: Attack, Defense, and Damage, which all adds up to a very dangerous buff package. +10 Morale, which is enough to bump most units up a Tier aloneģ. On Harder Battle Difficulties, the AI gets:Ģ. I'm not asking for magical AI improvements, but CA should change the way the AI is buffed.ġ. Will Warhammer III have a reworked difficulty system? I certainly hope it does, it sorely needs it.
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